robcohee
robcohee
  • Видео 256
  • Просмотров 4 799 540
Fusion 360 Quick Tip: Assembly Context
Sr. Product Manager for Fusion 360 Design & Documentation serves up a quick tip for Assembly Modeling in Fusion 360. Assembly Context is an extremely useful tool that turns assembly modeling on its head. In many situations, having access to part orientation in an assembly or other parts of an assembly are only accessible when you have the assembly open and active. With Assembly Context in Fusion 360, you have access to orientation and other components from the part level!! Rob geeks out as a result.
Просмотров: 4 771

Видео

Fusion 360 June 2020 Drawing Update
Просмотров 8664 года назад
Here's a quick summary of the improvements made to the Drawings workspace of Fusion 360 as part of the June 2020 update. Read more details here - www.autodesk.com/products/fusion-360/blog/june-2020-product-update-whats-new-2/
Fusion 360 Part Modeling Part 4
Просмотров 1,3 тыс.4 года назад
Download the Fusion 360 Part file here - gallery.autodesk.com/projects/150356/side-plate-tutorial Fusion 360 Lead Product Manager for Design and Documentation Rob Cohee walks you through a few tips and tricks for part modeling in this four part series.
Fusion 360 Part Modeling Part 3
Просмотров 9564 года назад
Download the Fusion 360 Part file here - gallery.autodesk.com/projects/150356/side-plate-tutorial Fusion 360 Lead Product Manager for Design and Documentation Rob Cohee walks you through a few tips and tricks for part modeling in this four part series.
Fusion 360 Part Modeling Part 2
Просмотров 1,2 тыс.4 года назад
Download the Fusion 360 Part file here - gallery.autodesk.com/projects/150356/side-plate-tutorial Fusion 360 Lead Product Manager for Design and Documentation Rob Cohee walks you through a few tips and tricks for part modeling in this four part series.
Fusion 360 Part Modeling Part 1
Просмотров 1,9 тыс.4 года назад
Download the Fusion 360 Part file here - gallery.autodesk.com/projects/150356/side-plate-tutorial Fusion 360 Lead Product Manager for Design and Documentation Rob Cohee walks you through a few tips and tricks for part modeling in this four part series.
Fusion 360 Top Down vs. Bottom Up Assembly Modeling
Просмотров 6 тыс.4 года назад
Part 11 in the Best Practices Teams series for Fusion 360 covers the key difference between using Top Down / Multi-Body Modeling and the previous practices in this series where Rob used Bottom Up or Distributed Assembly Modeling. Both have their advantages and disadvantages and both are discussed in this video.
10 Fusion 360 Exploded Views
Просмотров 2,6 тыс.4 года назад
In Part 10 of this series Rob Cohee discusses how to create an exploded view of an assembly for the purposes of creating drawing views. This high level overview of the Animation Workspace focuses on the transform component command and how to control your selection sets for a quick and easy exploded view of your model. It's our first venture into the drawings workspace as well so enjoy.
09 Fusion 360 Joints Part Deaux
Просмотров 6614 года назад
Part 9 in the series Rob Cohee covers what many would consider the grunt work of assembly modeling - placing fasteners. A lot going on in this video from exporting local components, Copy / Paste from the browser vs. inserting. More Copy and Paste... And a little bit more Copy and Paste... Quite honestly... this is a boring video. But so is placing fasteners. :-)
08 Fusion 360 Component Positioning with Joints
Просмотров 1,9 тыс.4 года назад
Here's the much hyped video in this series on Joints. In it Rob Cohee Sr. Product Manager for Fusion 360 discusses component positioning, Rigid & Revolute joint types, and animating the assembly to get the gears to mesh.
Fusion 360 May 2020 Update - Drawings
Просмотров 1,9 тыс.4 года назад
Here's a quick preview of what's coming in the May 2020 update of Fusion 360. Linewidth control, Free Sketch, and Copy Paste between drawings. Super happy with the teams progress on this front.
07 Fusion 360 Intermediate Part Modeling Concepts
Просмотров 1,1 тыс.4 года назад
Basic for some, intermediate for others, advanced for the rest of you. In Part 7 of this Fusion 360 series Rob covers Loft, Circular Pattern, and a few other handy tips for part modeling in Fusion 360.
06 Fusion 360 Design Re Use
Просмотров 9454 года назад
Multi-Part Fusion 360 series Sr. Product Manager Rob Cohee covers the basics of bottom up or distributed assembly modeling in Fusion 360.
05 Fusion 360 Distributed Assembly Design
Просмотров 1,8 тыс.4 года назад
Multi-Part Fusion 360 series Sr. Product Manager Rob Cohee covers the basics of bottom up or distributed assembly modeling in Fusion 360.
04 Fusion 360 Tapped Holes, Mirror, and Appearances
Просмотров 2,1 тыс.4 года назад
Multi-Part Fusion 360 series Sr. Product Manager Rob Cohee covers the basics of bottom up part modeling in Fusion 360.
03 Fusion 360 Fillets, Work Planes, and Holes
Просмотров 3,4 тыс.4 года назад
03 Fusion 360 Fillets, Work Planes, and Holes
02 Fusion 360 Sketch & Extrude
Просмотров 3,2 тыс.4 года назад
02 Fusion 360 Sketch & Extrude
01 Fusion 360 Preferences and Sketch Basics
Просмотров 2,1 тыс.4 года назад
01 Fusion 360 Preferences and Sketch Basics
Fusion 360 Generative Design Technology
Просмотров 77 тыс.6 лет назад
Fusion 360 Generative Design Technology
Autodesk Design & Manufacturing Showreel 2018
Просмотров 26 тыс.6 лет назад
Autodesk Design & Manufacturing Showreel 2018
Autodesk Advanced Manufacturing Facility
Просмотров 6876 лет назад
Autodesk Advanced Manufacturing Facility
Product Design & Manufacturing Collection - 5-Axis CAM
Просмотров 6856 лет назад
Product Design & Manufacturing Collection - 5-Axis CAM
Product Design & Manufacturing Collection - Advanced Simulation
Просмотров 8106 лет назад
Product Design & Manufacturing Collection - Advanced Simulation
Product Design and Manufacturing Collection - Our Best Inventor
Просмотров 6776 лет назад
Product Design and Manufacturing Collection - Our Best Inventor
Product Design and Manufacturing Collection - Professional Grade 3D CAD
Просмотров 1,4 тыс.6 лет назад
Product Design and Manufacturing Collection - Professional Grade 3D CAD
Fusion 360 - Sketch
Просмотров 6 тыс.8 лет назад
Fusion 360 - Sketch
Fusion 360 - Model and Sculpt
Просмотров 6 тыс.8 лет назад
Fusion 360 - Model and Sculpt
Fusion 360 Simulate
Просмотров 3,6 тыс.8 лет назад
Fusion 360 Simulate
Fusion 360 - CAM
Просмотров 1,3 тыс.8 лет назад
Fusion 360 - CAM
Fusion 360 - Document
Просмотров 1,6 тыс.8 лет назад
Fusion 360 - Document

Комментарии

  • @shagunpreetsingh708
    @shagunpreetsingh708 27 дней назад

    Thankyou very much sir!!

  • @selentemizer755
    @selentemizer755 2 месяца назад

    Thank you very much. It helps a lot

  • @user-li7lh6wc9u
    @user-li7lh6wc9u 3 месяца назад

    The Military and Corporations cant wait to silence you ! lets gooooooo!

  • @alirezafarshad4701
    @alirezafarshad4701 3 месяца назад

    Hi do you know how to condition an input?

  • @LawatheMEid
    @LawatheMEid 8 месяцев назад

    And the autocad mechanical was stopped in favour for inventor?

  • @MisterBinx
    @MisterBinx 9 месяцев назад

    I'm trying to constrain the center point to the origin and it doesn't just let you make it coincident like in solidworks. I don't like that.

  • @wonkaytry
    @wonkaytry 10 месяцев назад

    aged well

  • @truckjumperdude
    @truckjumperdude Год назад

    this was uploaded on my 2nd birthday nice

  • @rkrmtest
    @rkrmtest Год назад

    Hi Rob, I wanted to connect with you one some of your videos related to PLM concepts. Let me know.

  • @felipejerez37
    @felipejerez37 Год назад

    ace

  • @stephensmith799
    @stephensmith799 Год назад

    Like bone structure in an alien creature

  • @TheMach1neHead
    @TheMach1neHead Год назад

    Hi Rob. May I know what version/year of Autodesk Inventor you're using in these videos?

  • @Gallardo6669
    @Gallardo6669 Год назад

    Why not simply add the whole enchilada? I want to be able to use my tablet on the beach and work/design from there, not just watching my drawings...

  • @josearnaldopinheirodossant7712

    How to get back that "central point" and what to do to not loss it ?

  • @benmo2227
    @benmo2227 Год назад

    Quick and concise thanks

  • @jibi.
    @jibi. Год назад

    13 years ago is wild

  • @MannyPrenza
    @MannyPrenza Год назад

    what labs website are you refering to?

  • @alexwong2404
    @alexwong2404 Год назад

    Fascinating

  • @ahm76553
    @ahm76553 Год назад

    Pretty useless. Why not just explain the thumbnail first and foremost and then get to demonstration instead of dragging it all along.

  • @chriscadman5715
    @chriscadman5715 Год назад

    I realize this is ancient, but just wanted to say it's very slick! There's 3 things I flagged: 1) you can easily make a non FG part that extrudes 'from-to' with angled work planes on each end. Then you can drive the angle from a higher level part of sketch. 2) you don't have a flatpattern in the FG published part. That would be the desired work flow. And 3) The FG part isn't a true sheetmetal part, b/c the mitered corners are true miters, which you can see in the flatpattern (the mitered edges are cut at an angle and not flush cut). So is there any way to fix 2 & 3 above? Thanx for the informative video! ...Chris

    • @LameFUUUU
      @LameFUUUU 11 месяцев назад

      Did you find any solution to these 3 points? Btw what is "FG"?

    • @chriscadman5715
      @chriscadman5715 11 месяцев назад

      @@LameFUUUU "FG" = Frame Generator No, I don't have any solution to points 2 & 3 b/c the software isn't capable of doing it.

  • @ScottMoyse
    @ScottMoyse Год назад

    A Cohee Classic!

  • @andrewpratt293
    @andrewpratt293 Год назад

    I’m a bit confused why is the left hand pedal support so heavy compared to the other portions of the design and compared to the original?

    • @user-wz3ci8lc7c
      @user-wz3ci8lc7c 4 месяца назад

      True. Btw this left "pedel" is actualy just foot rest platform, and it actually doesn't reserve any significant force while driving. If this part of structure will be optimised, mass reduction will be over 50% I think

  • @ahmadmuniraliichsan7775
    @ahmadmuniraliichsan7775 Год назад

    it worked! thank you so much!!

  • @sokolnushi2149
    @sokolnushi2149 Год назад

    Is there any video on the full vehicle modeling?

  • @sokolnushi2149
    @sokolnushi2149 Год назад

    Do you have any tutorial on modeling the full vehicle?

  • @monkeyface802
    @monkeyface802 Год назад

    What you say may be true, however, It is still let down by thread tooling or the lack there of for 3-D printing.

  • @Legendoftherock
    @Legendoftherock Год назад

    Send to someone... still using... email. Lol

  • @paulcottingham241
    @paulcottingham241 2 года назад

    Hey Rob, Your tutorials are about the best that exist. It would be great to see some more from you.

  • @gggisbatman
    @gggisbatman 2 года назад

    Amazing presentation. How can a 2d dwg update a 3d model???

  • @astafzciba
    @astafzciba 2 года назад

    going way too fast couldn't perform suction removal from parts

  • @melwhit1436
    @melwhit1436 2 года назад

    You know your stuff, but this video is for the advance users.

  • @danilofattore1729
    @danilofattore1729 2 года назад

    its possible to get the file?

  • @dp1992able
    @dp1992able 2 года назад

    Thank you, useful information!

  • @jdeg2000
    @jdeg2000 2 года назад

    How would you go about editing each leg separately, even though they're from the same assembly? Does each have to be unlinked?

  • @JD-526
    @JD-526 2 года назад

    There was a video I seen on your channel that modeled a surgical needle that you pushed on to see when it would break would break could you lead me me to that video.

  • @raihanzainudin6655
    @raihanzainudin6655 2 года назад

    thank you, sir.

  • @patch1868
    @patch1868 2 года назад

    Rob cohee on sketch block

  • @patch1868
    @patch1868 2 года назад

    Rob, this is very sleek. do you have a complete step process on this, I love to learn. thanks ricky

  • @Astfresser
    @Astfresser 2 года назад

    Finally a good explanation of what assembly context even is, thank you!

  • @Nomamegoogle
    @Nomamegoogle 2 года назад

    Can this be done without cloud computing?

    • @chrisalbertson5838
      @chrisalbertson5838 4 месяца назад

      Yes, in theory, it could be. However Autodesk is afraid of unpaid copies of the software being distributed. So they allow it to run only on their own servers.

  • @farrukhmukhamedov1107
    @farrukhmukhamedov1107 2 года назад

    ASK you, if possible, show me how to use multimedia in AutoCAD, it's for clients who do not need to explain in paper drawings, (from scratch for me) Again I PLEASE ASK show me how to use Simulation in AutoCAD it's for testing parts and buildings, (from scratch for me) (PLEASE do not advise you to use AutoCAD revit and so on)

  • @JiffiJiffJeff
    @JiffiJiffJeff 2 года назад

    How is your zoom/move camera so smooth? Are you using a ball mouse? Great video by the way!

  • @CaptYellow331
    @CaptYellow331 2 года назад

    How do I make a template?

  • @TheCuriousOrbs
    @TheCuriousOrbs 2 года назад

    2021 and Inventor still can't assign different materials to individual bodies within the multi-body part file. Solidworks was doing this BEFORE this video was made.

  • @nelsonlee9003
    @nelsonlee9003 2 года назад

    Great Video ! Can provide tutorial for insert the model into Revit model ??

  • @nelsonlee9003
    @nelsonlee9003 2 года назад

    Thank for your sharing, But i have a bolt connection joint hollow frame and cladding like this, how to make it

  • @nelsonlee9003
    @nelsonlee9003 2 года назад

    Thank you for your sharing, will you like to make a bolt connection hollow steel frame for Sheet Metal moulding to RC.

  • @TheCuriousOrbs
    @TheCuriousOrbs 2 года назад

    Always do your 2D sketch clean-ups and prep in AutoCAD. Where possible, use polylines and centre all 2D elements about a logical origin while still in AutoCad. Finally, run PURGE and OVERKILL in AutoCad to eliminate overlapping elements as Inventor makes doing these tasks a thorough pain in the you-know-what.

  • @othoapproto9603
    @othoapproto9603 2 года назад

    Yeah, but the ripple effect can completely destroy your design when there is a change.

  • @Ecuador99
    @Ecuador99 3 года назад

    Please help, if you know how to fix this: Creating of mine own angle view in - Cube view I wonder if I can make my own home view in perspective view for all mine renders, to be the same. I need to render over 1000 products for website with Rey Tracker. The problem is that every part has to be in the same position, meaning the same angle, the same size to act neatly and nice. I can only do that by clicking on the corner of the cube, so that every picture will be same, but that is an ugly angle. I want to determine the angle and position and keep it that way forever for all my renders. Is it possible,if not the program is completely useless to me. I hope I wrote reasonably, a picture of an example of an angle attached.